Selected Works
Selected Works

Work in progress
BreakTest
SAT Prep Platform
Designed onboarding and a landing page for an SAT prep platform, informed by competitive analysis
Researched onboarding flows and landing pages of leading SAT prep platforms to identify effective design patterns. Created research-backed wireframes that simplified sign-up, clarified the value proposition, and guided students smoothly into their first practice session.
Competitive Analysis
Wireframing
Education
Professional
Web

Work in progress
BreakTest
SAT Prep Platform
Designed onboarding and a landing page for an SAT prep platform, informed by competitive analysis
Researched onboarding flows and landing pages of leading SAT prep platforms to identify effective design patterns. Created research-backed wireframes that simplified sign-up, clarified the value proposition, and guided students smoothly into their first practice session.
Competitive Analysis
Wireframing
Education
Professional
Web

Work in progress
Sauce
Movie discovery
business concept
Mobile app concept that instantly identifies movies from
short clips
Sauce was an academic project exploring a “Shazam for movies.” I tested key assumptions on demand, recognition feasibility, and monetization through three pretotyping methods, validating interest and uncovering technical and licensing challenges that shaped the concept’s direction.
Pretotyping
Market Validation
Entertainment
Mobile App

Conversational
AI Design
Csbot_1
Work in progress
Designed a conversational AI to help CS2 players master aim mechanics, built with Voiceflow
Csbot_1 is a text-based trainer that tailors lessons to a player’s skill level. After a quick quiz, it delivers drills on crosshair placement, movement, pre-aiming, recoil control, and advanced positioning to help players level up without information overload.
Conversational Design
Game UX
Voiceflow
Web

Designed a habit-forming app to delay caffeine intake, grounded in behavioral science
Created Lock-Cup, a wellness app that uses behavioral nudges and visual cues to delay caffeine intake. Usability testing with five coffee lovers showed a 91% task success rate, with participants praising its clarity and engaging interactions.
Behavioral Design
Usability Testing
Academic
Mobile


Designed a habit-forming app to delay caffeine intake, grounded in behavioral science
Created Lock-Cup, a wellness app that uses behavioral nudges and visual cues to delay caffeine intake. Usability testing with five coffee lovers showed a 91% task success rate, with participants praising its clarity and engaging interactions.
Behavioral Design
Usability Testing
Academic
Mobile

Work in progress
BreakTest
SAT Prep Platform
Designed onboarding and a landing page for an SAT prep platform, informed by competitive analysis
Researched onboarding flows and landing pages of leading SAT prep platforms to identify effective design patterns. Created research-backed wireframes that simplified sign-up, clarified the value proposition, and guided students smoothly into their first practice session.
Competitive Analysis
Wireframing
Education
Professional
Web

Work in progress
Sauce
Movie discovery
business concept
Mobile app concept that instantly identifies movies from
short clips
Sauce was an academic project exploring a “Shazam for movies.” I tested key assumptions on demand, recognition feasibility, and monetization through three pretotyping methods, validating interest and uncovering technical and licensing challenges that shaped the concept’s direction.
Pretotyping
Market Validation
Entertainment
Mobile App

Conversational
AI Design
Csbot_1
Work in progress
Designed a conversational AI to help CS2 players master aim mechanics, built with Voiceflow
Csbot_1 is a text-based trainer that tailors lessons to a player’s skill level. After a quick quiz, it delivers drills on crosshair placement, movement, pre-aiming, recoil control, and advanced positioning to help players level up without information overload.
Conversational Design
Game UX
Voiceflow
Web

Designed a habit-forming app to delay caffeine intake, grounded in behavioral science
Created Lock-Cup, a wellness app that uses behavioral nudges and visual cues to delay caffeine intake. Usability testing with five coffee lovers showed a 91% task success rate, with participants praising its clarity and engaging interactions.
Behavioral Design
Usability Testing
Academic
Mobile

Designed a habit-forming app to delay caffeine intake, grounded in behavioral science
Created Lock-Cup, a wellness app that uses behavioral nudges and visual cues to delay caffeine intake. Usability testing with five coffee lovers showed a 91% task success rate, with participants praising its clarity and engaging interactions.
Behavioral Design
Usability Testing
Academic
Mobile

Conversational AI Design
Csbot_1
Work in progress
Designed a conversational AI to help CS2 players master aim mechanics, built with Voiceflow
Csbot_1 is a text-based trainer that tailors lessons to a player’s skill level. After a quick quiz, it delivers drills on crosshair placement, movement, pre-aiming, recoil control, and advanced positioning to help players level up without information overload.
Conversational Design
Game UX
Voiceflow
Web

Conversational AI Design
Csbot_1
Work in progress
Designed a conversational AI to help CS2 players master aim mechanics, built with Voiceflow
Csbot_1 is a text-based trainer that tailors lessons to a player’s skill level. After a quick quiz, it delivers drills on crosshair placement, movement, pre-aiming, recoil control, and advanced positioning to help players level up without information overload.
Conversational Design
Game UX
Voiceflow
Web

Work in progress
Sauce
Movie discovery business concept
Mobile app concept that instantly identifies movies from
short clips
Sauce was an academic project exploring a “Shazam for movies.” I tested key assumptions on demand, recognition feasibility, and monetization through three pretotyping methods, validating interest and uncovering technical and licensing challenges that shaped the concept’s direction.
Pretotyping
Market Validation
Entertainment
Mobile App

Work in progress
Sauce
Movie discovery business concept
Mobile app concept that instantly identifies movies from
short clips
Sauce was an academic project exploring a “Shazam for movies.” I tested key assumptions on demand, recognition feasibility, and monetization through three pretotyping methods, validating interest and uncovering technical and licensing challenges that shaped the concept’s direction.
Pretotyping
Market Validation
Entertainment
Mobile App
2025 Adarsh Mokashi. All Rights Reserved.
Designed with

UX textbooks,

gaming breaks, and a sprinkle of

chaos.
2025 Adarsh Mokashi. All Rights Reserved.
Designed with

UX textbooks,

gaming breaks, and a sprinkle of

chaos.
2025 Adarsh Mokashi. All Rights Reserved.
Designed with

UX textbooks,

gaming breaks, and a sprinkle of

chaos.
2025 Adarsh Mokashi. All Rights Reserved.
Designed with

UX textbooks,

gaming breaks, and a sprinkle of

chaos.
I turn ‘that
would be cool’
into ‘I can’t live
‘I can’t live without this’
‘I can’t live without this’
I turn ‘that would be cool’
I turn ‘that would be cool’
without this’
into
I specialize in behavioral design, blending research, usability, and psychology to create products people stick with.
Open to internships & full‑time • Based in Philly 🦅
Open to internships & full‑time • Based in Philly 🦅