Selected Works

Selected Works

Work in progress

BreakTest

SAT Prep Platform

Designed onboarding and a landing page for an SAT prep platform, informed by competitive analysis

Researched onboarding flows and landing pages of leading SAT prep platforms to identify effective design patterns. Created research-backed wireframes that simplified sign-up, clarified the value proposition, and guided students smoothly into their first practice session.

Competitive Analysis

Wireframing

Education

Professional

Web

Work in progress

BreakTest

SAT Prep Platform

Designed onboarding and a landing page for an SAT prep platform, informed by competitive analysis

Researched onboarding flows and landing pages of leading SAT prep platforms to identify effective design patterns. Created research-backed wireframes that simplified sign-up, clarified the value proposition, and guided students smoothly into their first practice session.

Competitive Analysis

Wireframing

Education

Professional

Web

Work in progress

Sauce

Movie discovery
business concept

Mobile app concept that instantly identifies movies from
short clips

Sauce was an academic project exploring a “Shazam for movies.” I tested key assumptions on demand, recognition feasibility, and monetization through three pretotyping methods, validating interest and uncovering technical and licensing challenges that shaped the concept’s direction.

Pretotyping

Market Validation

Entertainment

Mobile App

Conversational
AI Design

Csbot_1

Work in progress

Designed a conversational AI to help CS2 players master aim mechanics, built with Voiceflow

Csbot_1 is a text-based trainer that tailors lessons to a player’s skill level. After a quick quiz, it delivers drills on crosshair placement, movement, pre-aiming, recoil control, and advanced positioning to help players level up without information overload.

Conversational Design

Game UX

Voiceflow

Web

Designed a habit-forming app to delay caffeine intake, grounded in behavioral science

Created Lock-Cup, a wellness app that uses behavioral nudges and visual cues to delay caffeine intake. Usability testing with five coffee lovers showed a 91% task success rate, with participants praising its clarity and engaging interactions.

Behavioral Design

Usability Testing

Academic

Mobile

Designed a habit-forming app to delay caffeine intake, grounded in behavioral science

Created Lock-Cup, a wellness app that uses behavioral nudges and visual cues to delay caffeine intake. Usability testing with five coffee lovers showed a 91% task success rate, with participants praising its clarity and engaging interactions.

Behavioral Design

Usability Testing

Academic

Mobile

Work in progress

BreakTest

SAT Prep Platform

Designed onboarding and a landing page for an SAT prep platform, informed by competitive analysis

Researched onboarding flows and landing pages of leading SAT prep platforms to identify effective design patterns. Created research-backed wireframes that simplified sign-up, clarified the value proposition, and guided students smoothly into their first practice session.

Competitive Analysis

Wireframing

Education

Professional

Web

Work in progress

Sauce

Movie discovery
business concept

Mobile app concept that instantly identifies movies from
short clips

Sauce was an academic project exploring a “Shazam for movies.” I tested key assumptions on demand, recognition feasibility, and monetization through three pretotyping methods, validating interest and uncovering technical and licensing challenges that shaped the concept’s direction.

Pretotyping

Market Validation

Entertainment

Mobile App

Conversational
AI Design

Csbot_1

Work in progress

Designed a conversational AI to help CS2 players master aim mechanics, built with Voiceflow

Csbot_1 is a text-based trainer that tailors lessons to a player’s skill level. After a quick quiz, it delivers drills on crosshair placement, movement, pre-aiming, recoil control, and advanced positioning to help players level up without information overload.

Conversational Design

Game UX

Voiceflow

Web

Designed a habit-forming app to delay caffeine intake, grounded in behavioral science

Created Lock-Cup, a wellness app that uses behavioral nudges and visual cues to delay caffeine intake. Usability testing with five coffee lovers showed a 91% task success rate, with participants praising its clarity and engaging interactions.

Behavioral Design

Usability Testing

Academic

Mobile

Designed a habit-forming app to delay caffeine intake, grounded in behavioral science

Created Lock-Cup, a wellness app that uses behavioral nudges and visual cues to delay caffeine intake. Usability testing with five coffee lovers showed a 91% task success rate, with participants praising its clarity and engaging interactions.

Behavioral Design

Usability Testing

Academic

Mobile

Conversational AI Design

Csbot_1

Work in progress

Designed a conversational AI to help CS2 players master aim mechanics, built with Voiceflow

Csbot_1 is a text-based trainer that tailors lessons to a player’s skill level. After a quick quiz, it delivers drills on crosshair placement, movement, pre-aiming, recoil control, and advanced positioning to help players level up without information overload.

Conversational Design

Game UX

Voiceflow

Web

Conversational AI Design

Csbot_1

Work in progress

Designed a conversational AI to help CS2 players master aim mechanics, built with Voiceflow

Csbot_1 is a text-based trainer that tailors lessons to a player’s skill level. After a quick quiz, it delivers drills on crosshair placement, movement, pre-aiming, recoil control, and advanced positioning to help players level up without information overload.

Conversational Design

Game UX

Voiceflow

Web

Work in progress

Sauce

Movie discovery business concept

Mobile app concept that instantly identifies movies from
short clips

Sauce was an academic project exploring a “Shazam for movies.” I tested key assumptions on demand, recognition feasibility, and monetization through three pretotyping methods, validating interest and uncovering technical and licensing challenges that shaped the concept’s direction.

Pretotyping

Market Validation

Entertainment

Mobile App

Work in progress

Sauce

Movie discovery business concept

Mobile app concept that instantly identifies movies from
short clips

Sauce was an academic project exploring a “Shazam for movies.” I tested key assumptions on demand, recognition feasibility, and monetization through three pretotyping methods, validating interest and uncovering technical and licensing challenges that shaped the concept’s direction.

Pretotyping

Market Validation

Entertainment

Mobile App

2025 Adarsh Mokashi. All Rights Reserved.

Designed with

UX textbooks,

gaming breaks, and a sprinkle of

chaos.

2025 Adarsh Mokashi. All Rights Reserved.

Designed with

UX textbooks,

gaming breaks, and a sprinkle of

chaos.

2025 Adarsh Mokashi. All Rights Reserved.

Designed with

UX textbooks,

gaming breaks, and a sprinkle of

chaos.

2025 Adarsh Mokashi. All Rights Reserved.

Designed with

UX textbooks,

gaming breaks, and a sprinkle of

chaos.

I turn ‘that

would be cool’

into ‘I can’t live

‘I can’t live without this’

‘I can’t live without this’

I turn ‘that would be cool’

I turn ‘that would be cool’

without this’

into

I specialize in behavioral design, blending research, usability, and psychology to create products people stick with.

Open to internships & full‑time • Based in Philly 🦅

Open to internships & full‑time • Based in Philly 🦅